Merge pull request #3 from clayschaad/develope

export images with lego numbers
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nasiddi 2020-11-29 20:09:40 +01:00 committed by GitHub
commit 5dd28a0f20
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8 changed files with 155 additions and 58 deletions

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@ -23,6 +23,10 @@
<Button Width="50" Name="btnImageChooser" Content="..." Click="btnImageChooser_Click"/> <Button Width="50" Name="btnImageChooser" Content="..." Click="btnImageChooser_Click"/>
</StackPanel> </StackPanel>
<StackPanel Grid.Row="0" Grid.Column="1" Orientation="Horizontal" Height="25" VerticalAlignment="Top" Margin="5, 0 , 0, 0">
<Button Width="200" Name="btnInstructionsPersister" Content="Save Instructions" Click="btnInstructionsPersister_Click"/>
</StackPanel>
<StackPanel Grid.Row="2" Orientation="Vertical" Name="parentStackPanel" VerticalAlignment="Top"> <StackPanel Grid.Row="2" Orientation="Vertical" Name="parentStackPanel" VerticalAlignment="Top">
</StackPanel> </StackPanel>
<StackPanel Grid.Column="1" Grid.Row="2" Orientation="Horizontal"> <StackPanel Grid.Column="1" Grid.Row="2" Orientation="Horizontal">

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@ -1,11 +1,12 @@
using LegoArtTool; using System.Drawing;
using LegoArtTool;
using Microsoft.Win32; using Microsoft.Win32;
using System.Linq; using System.Linq;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Input; using System.Windows.Input;
using System.Windows.Media; using System.Windows.Media;
using System.Windows.Shapes; using Rectangle = System.Windows.Shapes.Rectangle;
namespace LegoArt namespace LegoArt
{ {
@ -17,7 +18,7 @@ namespace LegoArt
private readonly LegoArtColorService legoArtColorService; private readonly LegoArtColorService legoArtColorService;
private readonly BitmapHelperService bitmapHelperService; private readonly BitmapHelperService bitmapHelperService;
private readonly ImageHelperService imageHelperService; private readonly ImageHelperService imageHelperService;
private LegoArtImageGenerationService legoArtImageGenerationService; private readonly LegoArtImageGenerationService legoArtImageGenerationService;
public MainWindow() public MainWindow()
{ {
@ -27,6 +28,8 @@ namespace LegoArt
bitmapHelperService = new BitmapHelperService(); bitmapHelperService = new BitmapHelperService();
imageHelperService = new ImageHelperService(); imageHelperService = new ImageHelperService();
legoArtImageGenerationService = new LegoArtImageGenerationService(); legoArtImageGenerationService = new LegoArtImageGenerationService();
btnInstructionsPersister.Visibility = Visibility.Hidden;
} }
private void btnImageChooser_Click(object sender, RoutedEventArgs e) private void btnImageChooser_Click(object sender, RoutedEventArgs e)
@ -50,6 +53,15 @@ namespace LegoArt
} }
} }
private void btnInstructionsPersister_Click(object sender, RoutedEventArgs e)
{
var d = new DataObject(DataFormats.Bitmap, scaledImage.Source, true);
var bitmap = d.GetData(typeof(Bitmap)) as Bitmap;
var outputPath = BuildingInstructionService.PersistBuildingInstructions(bitmap, tbImagePath.Text);
MessageBox.Show($"Instructions saved to {outputPath}", "Saved", MessageBoxButton.OK, MessageBoxImage.Information);
}
private void LoadImage(string path) private void LoadImage(string path)
{ {
var bitmap = new System.Drawing.Bitmap(path); var bitmap = new System.Drawing.Bitmap(path);
@ -61,9 +73,11 @@ namespace LegoArt
var sourceBitmap = bitmapHelperService.Scale(reducedBitMap, 1); var sourceBitmap = bitmapHelperService.Scale(reducedBitMap, 1);
sourceImage.Source = imageHelperService.LoadToImage(sourceBitmap); sourceImage.Source = imageHelperService.LoadToImage(sourceBitmap);
var convertedBitmap = bitmapHelperService.ConvertToPixelMatrix(sourceBitmap, 20); var convertedBitmap = bitmapHelperService.ConvertToPixelMatrix(sourceBitmap, legoArtColorService.GetLegoColors());
scaledImage.Source = imageHelperService.LoadToImage(convertedBitmap); scaledImage.Source = imageHelperService.LoadToImage(convertedBitmap);
btnInstructionsPersister.Visibility = Visibility.Visible;
parentStackPanel.Children.Clear(); parentStackPanel.Children.Clear();
AddLine(System.Drawing.Color.White, "Have", "Needed", "RGB", "#", "Difference", System.Drawing.Color.White); AddLine(System.Drawing.Color.White, "Have", "Needed", "RGB", "#", "Difference", System.Drawing.Color.White);

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@ -1,4 +1,5 @@
using LegoArtTool.Pixels; using LegoArtTool.Pixels;
using System.Collections.Generic;
using System.Drawing; using System.Drawing;
namespace LegoArtTool namespace LegoArtTool
@ -29,9 +30,9 @@ namespace LegoArtTool
return scaledBitmap; return scaledBitmap;
} }
public Bitmap ConvertToPixelMatrix(Bitmap bitmap, int pixelSize) public Bitmap ConvertToPixelMatrix(Bitmap bitmap, List<LegoArtColorInfo> legoArtColors)
{ {
var pixelMatrix = new PixelMatrix(pixelSize, bitmap); var pixelMatrix = new PixelMatrix(bitmap, legoArtColors);
return pixelMatrix.ConvertBitmap(); return pixelMatrix.ConvertBitmap();
} }
} }

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@ -0,0 +1,49 @@
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
namespace LegoArtTool
{
public static class BuildingInstructionService
{
public static string PersistBuildingInstructions(Bitmap bitmap, string path)
{
var segmentSize = bitmap.Width / 3;
var outPutDirectory = CreateOutPutDirectory(path);
var segmentNumber = 1;
for (var h = 0; h < 3; h++)
{
for (var w = 0; w < 3; w++)
{
var rectangle = new Rectangle(w * segmentSize, h * segmentSize, segmentSize, segmentSize);
var segment = bitmap.Clone(rectangle, bitmap.PixelFormat);
segment.Save($"{outPutDirectory}/{segmentNumber++}.png", ImageFormat.Png);
}
}
return outPutDirectory;
}
private static string CreateOutPutDirectory(string path)
{
var increment = 0;
while (Directory.Exists(GetOutputDirectoryPath(increment, path)))
{
increment++;
}
var outputDirectoryPath = GetOutputDirectoryPath(increment, path);
Directory.CreateDirectory(outputDirectoryPath);
return outputDirectoryPath;
}
private static string GetOutputDirectoryPath(int increment, string path)
{
var parent = Directory.GetParent(path);
var filename = Path.GetFileNameWithoutExtension(path);
return increment == 0 ? $"{parent}/legoArtInstructions" : $"{parent}/legoArtInstructions_{filename} ({increment})";
}
}
}

View file

@ -36,17 +36,17 @@ namespace LegoArtTool
var remainingColors = legoArtColorInfos.ToDictionary(k => k.LegoNumber, v => v.HaveCount); var remainingColors = legoArtColorInfos.ToDictionary(k => k.LegoNumber, v => v.HaveCount);
while (pixels.Count(p => !p.IsAssigned) > 0) while (pixels.Count(p => !p.IsAssigned) > 0)
{ {
var minOffset = pixels.Where(p => !p.IsAssigned).SelectMany(p => p.LegoArtColorOffsets.Where(o => o.IsAvailable) var minOffset = pixels.Where(p => !p.IsAssigned).SelectMany(p => p.LegoArtColorOffsets.Where(o => o.IsAvailable)
.Select(o => o.ColorOffset)) .Select(o => o.ColorOffset))
.Min(x => x); .Min(x => x);
var pixel = pixels.Where(p => !p.IsAssigned).First(p => p.LegoArtColorOffsets.Any(o => o.ColorOffset == minOffset)); var pixel = pixels.Where(p => !p.IsAssigned).First(p => p.LegoArtColorOffsets.Where(o => o.IsAvailable)
.Any(o => o.ColorOffset == minOffset));
var legoArtColorInfo = pixel.LegoArtColorOffsets.First(o => o.ColorOffset == minOffset).LegoArtColorInfo; var legoArtColorInfo = pixel.LegoArtColorOffsets.First(o => o.ColorOffset == minOffset).LegoArtColorInfo;
reducedBitmap.SetPixel(pixel.X, pixel.Y, legoArtColorInfo.Color);
reducedBitmap.SetPixel(pixel.X, pixel.Y, legoArtColorInfo.Color);
remainingColors[legoArtColorInfo.LegoNumber]--; remainingColors[legoArtColorInfo.LegoNumber]--;
pixel.IsAssigned = true; pixel.IsAssigned = true;
@ -62,50 +62,21 @@ namespace LegoArtTool
return reducedBitmap; return reducedBitmap;
} }
private Pixel MapPixel( private Pixel MapPixel(Color inputColor, int xPosition, int yPosition)
Color inputColor,
int xPosition,
int yPosition)
{ {
var legoArtColorOffsets = legoArtColorInfos.Select(i => ColorOffset(inputColor, i)).ToList(); var legoArtColorOffsets = legoArtColorInfos.Select(i => ColorDistance(inputColor, i)).ToList();
return new Pixel(xPosition, yPosition, legoArtColorOffsets); return new Pixel(xPosition, yPosition, legoArtColorOffsets);
} }
private static LegoArtColorOffset ColourDistance(Color inputColor, LegoArtColorInfo colorInfo) private static LegoArtColorOffset ColorDistance(Color inputColor, LegoArtColorInfo colorInfo)
{ {
var targetColor = colorInfo.Color; var targetColor = colorInfo.Color;
var rmean = ((long)inputColor.R + (long)targetColor.R) / 2; var rmean = (inputColor.R + (long)targetColor.R) / 2;
var r = (long)inputColor.R - (long)targetColor.R; var r = inputColor.R - (long)targetColor.R;
var g = (long)inputColor.G - (long)targetColor.G; var g = inputColor.G - (long)targetColor.G;
var b = (long)inputColor.B - (long)targetColor.B; var b = inputColor.B - (long)targetColor.B;
var offset = (decimal) Math.Sqrt((((512 + rmean) * r * r) >> 8) + 4 * g * g + (((767 - rmean) * b * b) >> 8)); var offset = (decimal) Math.Sqrt((((512 + rmean) * r * r) >> 8) + 4 * g * g + (((767 - rmean) * b * b) >> 8));
return new LegoArtColorOffset((decimal) offset, colorInfo); return new LegoArtColorOffset((decimal) offset, colorInfo);
} }
private LegoArtColorOffset ColorOffset(Color inputColor, LegoArtColorInfo colorInfo)
{
var offset = Math.Abs(
ColorNum(inputColor) - ColorNum(colorInfo.Color)) +
GetHueDistance(inputColor.GetHue(), colorInfo.Color.GetHue());
return new LegoArtColorOffset((decimal) offset, colorInfo);
}
private static float GetBrightness(Color c)
{
return (c.R * 0.299f + c.G * 0.587f + c.B *0.114f) / 256f;
}
private static float GetHueDistance(float hue1, float hue2)
{
var d = Math.Abs(hue1 - hue2);
return d > 180 ? 360 - d : d;
}
private static float ColorNum(Color c)
{
return c.GetSaturation() + GetBrightness(c);
}
} }
} }

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@ -0,0 +1,42 @@
using System.Drawing;
using System.Drawing.Drawing2D;
namespace LegoArtTool.Pixels
{
public static class GraphicsExtensions
{
public static void DrawCircle(this Graphics g, Pen pen, float centerX, float centerY, float radius)
{
g.DrawEllipse(pen, centerX - radius, centerY - radius, radius + radius, radius + radius);
}
public static void FillCircle(this Graphics g, Brush brush, float centerX, float centerY, float radius)
{
g.FillEllipse(brush, centerX - radius, centerY - radius, radius + radius, radius + radius);
}
public static void DrawText(this Graphics g, Brush brush, Font font, int size, StringAlignment alignment, string text)
{
var format = new StringFormat();
format.LineAlignment = alignment;
format.Alignment = alignment;
var rectf = new RectangleF(0, 0, size, size);
g.SmoothingMode = SmoothingMode.AntiAlias;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.PixelOffsetMode = PixelOffsetMode.HighQuality;
g.DrawString(text, font, brush, rectf, format);
}
public static Font GetIdealFontSize(this Graphics g, int size, string referenceText, Font preferedFont)
{
var room = new Size(size, size);
var realSize = g.MeasureString(referenceText, preferedFont);
var heightScaleRatio = room.Height / realSize.Height;
var widthScaleRatio = room.Width / realSize.Width;
var scaleRatio = (heightScaleRatio < widthScaleRatio) ? heightScaleRatio : widthScaleRatio;
var scaleFontSize = preferedFont.Size * scaleRatio;
return new Font(preferedFont.FontFamily, scaleFontSize);
}
}
}

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@ -6,27 +6,42 @@ namespace LegoArtTool.Pixels
{ {
public Color Color { get; private set; } public Color Color { get; private set; }
public int Number { get; private set; } public int Number { get; private set; }
public int Size { get; private set; }
public Pixel(Color color, int size, int number) public const int PixelSize = 50;
private const int NumberSize = 20;
public Pixel(Color color, int number)
{ {
Color = color; Color = color;
Size = size;
Number = number; Number = number;
} }
public Bitmap GetBitmap() public Bitmap GetBitmap()
{ {
var bitmap = new Bitmap(Size, Size); var bitmap = new Bitmap(PixelSize, PixelSize);
for (int x = 0; x < Size; x++) for (int x = 0; x < PixelSize; x++)
{ {
for (int y = 0; y < Size; y++) for (int y = 0; y < PixelSize; y++)
{ {
bitmap.SetPixel(x, y, Color); bitmap.SetPixel(x, y, Color);
} }
} }
DrawNumber(bitmap, Number);
return bitmap; return bitmap;
} }
private void DrawNumber(Bitmap bitmap, int number)
{
using (var g = Graphics.FromImage(bitmap))
{
g.FillCircle(Brushes.White, PixelSize / 2, PixelSize / 2, NumberSize / 2);
var font = g.GetIdealFontSize(NumberSize, "15", new Font("Arial", 8));
g.DrawText(Brushes.Black, font, PixelSize, StringAlignment.Center, number.ToString());
g.Flush();
}
}
} }
} }

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@ -1,5 +1,7 @@
using System; using System;
using System.Collections.Generic;
using System.Drawing; using System.Drawing;
using System.Linq;
namespace LegoArtTool.Pixels namespace LegoArtTool.Pixels
{ {
@ -7,14 +9,12 @@ namespace LegoArtTool.Pixels
{ {
public Pixel[,] Pixels { get; private set; } public Pixel[,] Pixels { get; private set; }
public int MatrixSize { get; private set; } public int MatrixSize { get; private set; }
public int PixelSize { get; private set; }
private Random rnd = new Random(); private Random rnd = new Random();
public PixelMatrix(int pixelSize, Bitmap sourceBitmap) public PixelMatrix(Bitmap sourceBitmap, List<LegoArtColorInfo> legoArtColors)
{ {
MatrixSize = sourceBitmap.Width; MatrixSize = sourceBitmap.Width;
PixelSize = pixelSize;
Pixels = new Pixel[MatrixSize, MatrixSize]; Pixels = new Pixel[MatrixSize, MatrixSize];
for (int x = 0; x < MatrixSize; x++) for (int x = 0; x < MatrixSize; x++)
@ -23,14 +23,15 @@ namespace LegoArtTool.Pixels
{ {
var pixel = sourceBitmap.GetPixel(x, y); var pixel = sourceBitmap.GetPixel(x, y);
var sourceColor = Color.FromArgb(pixel.ToArgb()); var sourceColor = Color.FromArgb(pixel.ToArgb());
Pixels[x, y] = new Pixel(sourceColor, PixelSize, 9); var legoNumber = legoArtColors.Single(l => l.Color == sourceColor).LegoNumber;
Pixels[x, y] = new Pixel(sourceColor, legoNumber);
} }
} }
} }
public Bitmap ConvertBitmap() public Bitmap ConvertBitmap()
{ {
var bitmapSize = MatrixSize * PixelSize; var bitmapSize = MatrixSize * Pixel.PixelSize;
var bitmap = new Bitmap(bitmapSize, bitmapSize); var bitmap = new Bitmap(bitmapSize, bitmapSize);
using (var g = Graphics.FromImage(bitmap)) using (var g = Graphics.FromImage(bitmap))
{ {